AI Insights · Timothy · April 2024
Top 5 Shooter Games on iOS in Middle East for Q1 2024
In Q1 2024, the top 5 shooter games on iOS in the Middle East showed varying trends in downloads, revenue, and active users, with notable performances from PUBG MOBILE and Call of Duty®: Mobile.
During the first quarter of 2024, the top 5 shooter games on the iOS platform in the Middle East demonstrated diverse trends in their weekly downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
PUBG MOBILE saw significant growth in weekly revenue, peaking at approximately $1.3M in the last week of March. Weekly downloads for the game displayed an upward trend towards the end of the quarter, reaching around 59K by March 25. Active users also increased steadily, climbing from 1.5M at the start of January to about 1.7M by mid-March.
Call of Duty®: Mobile experienced a varied revenue performance, with a notable peak at $225K in the first week of January and another surge to $207K in the final week of March. Downloads for the game saw a remarkable increase towards the end of the quarter, hitting 92K in the last week of March. The game maintained a consistent active user base, with a slight increase from 488K at the start of January to 493K by the end of March.
Call of Duty®: Warzone™ Mobile, which launched in late March, showed promising early performance. The game recorded 207K downloads in its first week and generated around $36K in revenue. Active users for the game reached 145K by the end of March.
Free Fire: 7th Anniversary had a steady increase in weekly revenue, peaking at $40.5K in the last week of March. Downloads for the game also saw growth, reaching 21K by mid-March. Active users increased from 454K at the start of January to nearly 489K by the end of March.
Sniper 3D: Gun Shooting Games showed a gradual increase in weekly revenue, peaking at $3K in the last week of March. Downloads fluctuated throughout the quarter, with numbers reaching around 10K in the weeks of February 19 and February 26. Active users for the game remained relatively stable, averaging around 43K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.